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-
- Second Guess
- Version 1.0 November 14, 1994
-
- Nels Anderson
- 585 Edmands Road
- Framingham, MA 01701 U.S.A.
-
- FAX: 508-788-1363
- BBS: 508-788-6951
- CompuServe: 71020,2613
- email: nels.anderson@xevious.com
-
-
- Second Guess is based on a game that is known by various names such as
- concentration solitaire and memory. There are a number of variations on
- this game with different playing and scoring rules and even multi-player
- versions. Second Guess includes all these variations; there are 72
- different solitaire variants, plus it can be played as a multi-player game
- with two to four players, or as a two player game where the computer plays
- one of the sides. With so many variations, Second Guess is suitable for
- all age levels and for any player interest from casual to serious.
-
- Second Guess is an easy game to play, though obviously a good memory will
- be required to do well. You might want to just jump right into the game
- and start playing rather than reading all the instructions. The basic
- objective is to find matching pairs of tiles from the set of tiles
- displayed with their backs showing. Once you've mastered the basics you
- can take a look at the various options available and try those that
- interest you. The game has a help function built in which you can
- reference at any time.
-
- Second Guess is distributed as Shareware -- this allows you to try it
- before you buy it, but if you continue to use the game regularly you are
- expected to register. When you register, please let me know what version
- you have (it's in the corner of the game screen) and I'd also be
- interested to know where you got it from. Please, make sure you put your
- name and address on your letter! Or you can use the instant registration
- form in the file "orderfrm.txt". Just copy the file to your printer (you
- can do this with the DOS command "COPY ORDERFRM.TXT PRN"...that's all it
- takes!), fill it out, and mail it. If you're not familiar with the
- Shareware concept, please read the file "sharewre.txt".
-
- The registration is $16, for which I will send you a disk with the latest
- version. Or for $24 you can get the "deluxe" version which includes a copy
- of the latest version of the game in a binder with printed instructions.
- Either version also includes more tile sets and more background pictures.
- Shipping and handling is $2, or $4 for outside North America or for the
- deluxe version. Please note that all prices are in U.S. dollars.
-
- Also available: Additions Disk #1. This features additional tile sets and
- background images to add more variety to Second Guess. Additions Disk #1
- is available for $6.
-
- Also available: custom backgrounds. Want to use a favorite photo as a
- background when playing? Custom scanned backgrounds are available for $6
- each. Send your photo along with your order and include instructions on
- how you want the image cropped (unlike normal photos Second Guess
- backgrounds are approximately square). Your photo will be returned with
- your order along with a 256 color .PCX file version of it suitable for
- use with Second Guess.
-
- You can order by credit card 24 hours a day through a dedicated FAX line
- at 508-788-1363 (VISA and MasterCard accepted). Just FAX a filled out copy
- of the orderform. You can also order 24 hours a day on Xevious, the
- support BBS. Use your modem to dial 508-788-6951 and use the command
- CREDIT to order.
-
- If you live in the U.K. you can register through Nildram Software. Please
- print the file UKORDER.TXT for an order form all ready to go or just send
- #12.95 to:
-
- Nildram Software
- 82 Akeman Street
- Tring
- Herts HP23 6AF
-
- If you have any suggestions or discover any problems with the program you
- can reach me via the Xevious BBS (PCBoard) system (300 through 28800 bps
- v.34/v.32/HST, 8N1) at 508-788-6951. Leave a C)omment to the sysop to
- reach me. Xevious is the official support BBS for all my software and the
- latest versions are always available for downloading there. There is also
- a support conference for people to exchange game tips or ask questions.
- J)oin conference #31 and check out the latest tips. Also check B)ulletin
- #1 for the list of latest versions of all my software.
-
- You can also reach Xevious through RelayNet. If there's a RelayNet board
- in your area send a routed message to me at node XEVIOUS. The Shareware
- conference would be the best choice, but if that's not available try
- TPascal, Games or even Common.
-
- I'm also available through CompuServe's email system. Send email to me at
- 71020,2613. Or join me and many other Shareware authors in the Shareware
- forum (GO SHAREWARE). You can also email me at nels.anderson@xevious.com
- or 71020.2613@compuserve.com via Internet.
-
- VIDEO REQUIREMENTS: Second Guess runs in 640x480, 256 color graphics mode
- supported by most SuperVGA (SVGA) video cards. Any card that supports VESA
- 1.2 should work as well as many other SVGA cards. Most newer video cards
- support VESA 1.2. Some have this support built into the card while others
- require that a driver be loaded first. If the game does not run be sure to
- check your video card manual. If your card does not offer VESA 1.2 support
- you should check with the manufacturer to see if it can be updated as this
- mode has become the closest thing to a standard available and will no
- doubt prove useful in running many programs. One final possibility is to
- obtain one of the generic VESA drivers that are available through shareware
- channels.
-
- MEMORY REQUIREMENTS: Second Guess requires about 510k of conventional
- memory and about 1.0 meg of either expanded or extended memory. You must
- be running a memory manager such as HIMEM/EMM386 (which come with MS-DOS)
- or QEMM. A properly set up system using any memory manager should easily
- have more than 510k of conventional memory available.
-
- While the game will work with either expanded or extended memory, expanded
- is preferred as the game will run faster. If you are using QEMM you should
- not have to do anything as QEMM can allocate available memory as either
- expanded or extended. If using EMM386 make sure you have 1 meg of memory
- allocated as expanded for best operation.
-
- MOUSE USAGE: Second Guess can be played with either your keyboard or with
- a mouse. Most people will find a mouse easier. To be able to use a mouse
- you must have a mouse driver loaded before running the game. The driver
- should have come with your mouse when you bought it and installation
- instructions should have been included with the mouse documentation. In
- general, the mouse driver is either an .exe file that you can run at any
- time or a .sys file that is included in your "config.sys" file making it
- load when you boot your computer. Mouse drivers are frequently updated by
- manufacturers so if you have any problems with your mouse check to see if
- an updated driver is available.
-
-
- *****************************************************************************
- * PLAYING THE GAME *
- *****************************************************************************
-
-
- OBJECT
-
- The object of the game is to find matching pairs of tiles as quickly as
- possible. The tiles are placed on the playing surface face down so a good
- memory is required to make matches.
-
- Most variants favor fastest time in judging how well you do, though there
- are some variants where extra points are awarded for making multiple
- matches on one turn and here points are used for scoring.
-
- In the multiple player variants each player tries to make more matches on
- his turns than the other player(s) make. There are a number of variations
- on the scoring system.
-
- GENERAL
-
- You can end the game at any time by hitting the F10 key. You can also stop
- by using the mouse cursor to point to QUIT on the menu bar and clicking
- the mouse button. Other commands on the menu bar can also be clicked on
- using the mouse. If you prefer using the keyboard, each menu bar function
- can be accessing using a function key or by holding down the ALT key while
- pressing the letter key that is the first letter in the command you want
- (i.e., press ALT-H for the HELP command).
-
- Several menu items open up sub-menus. In the sub-menus either click on
- your choice with the mouse cursor, move the cursor with the arrow keys and
- select with the enter key, or type the number corresponding to your
- choice. A few of the most commonly used functions have keyboard shortcuts
- that are listed along with the function descriptions below.
-
- MOUSE PLAY SPECIFICS
-
- Second Guess can be played entirely with a mouse. Make your first guess
- by moving the mouse cursor (which looks like a pointing finger) over a
- tile and clicking the mouse button. The tile will flip over and remain
- displayed until you complete your move. Then make your second guess as
- before and it will also flip over. If you have a match, your score will be
- updated and the tiles will either disappear or remain face up depending on
- which option you've selected in the Master Setup menu. If the tiles you
- selected don't match they will remain displayed briefly and then flip back
- over. How long they remain face up can be set in the Master Setup menu.
-
- KEYBOARD PLAY SPECIFICS
-
- Second Guess also plays easily using just the keyboard. Use the arrow keys
- (make sure NUM LOCK is off) to position the finger over the tile you want
- to select and then hit either the enter key or space bar to flip it over.
- The first tile will remain face up until you complete your turn. Move the
- finger over your second guess and hit enter or space as before. If your
- two selections match, your score will be updated and the tiles will either
- disappear or remain face up depending on the option you selected in the
- Master Setup menu. If the two tiles don't match they will remain face up
- briefly and then automatically flip back over. You can set how long they
- remain face up with the Master Setup menu.
-
- SINGLE PLAYER GAME
-
- Second Guess can be played as a solitaire game with the computer providing
- the playing surface and all timing and scoring. There are a large number
- of playing options which vary the difficulty level greatly. At the easiest
- levels, using the small playing board, Second Guess is simple enough for
- young children while as the highest level it will be a challenge for
- anyone.
-
- See the section below on GAME OPTIONS for a description of all the
- different variations. All options apply to single and multiple player
- games.
-
- MULTIPLE PLAYER GAME
-
- Second Guess can be played by two to four players in addition to
- solitaire. In these variants players take turns trying to find matches
- with the highest final score (when all tiles have been matched) winning.
-
- The scoreboard on the right side of the screen shows each player's score
- and cumulative playing time. A red "lamp" will light next to the player
- who should be making his turn and his clock will be advancing as well. In
- case of ties the fastest time wins so making moves quickly is a good idea.
-
- Players can use both the mouse and keyboard to play.
-
- A single person can also play a two player game with the computer as the
- opponent. Game options and scoring are the same as if a human opponent was
- playing. To play against the computer just select that option from the
- Master Setup menu.
-
- GAME OPTIONS
-
- Second Guess has a large number of options, most of which are selected
- from the Master Setup menu. The Master Setup menu in turn is selected from
- the Option command on the main menu bar or directly by hitting ALT-S. Each
- option in the Master Setup menu is described below.
-
- Options can be selected with the mouse or the arrow keys. To select an
- option with the mouse click on the word or the button just to the left of
- the option description. The button will depress to show that it is
- selected. Using the keyboard move the cursor around with the arrow keys
- and use either the enter key or space bar to select. When you have all
- options the way you want click on the OK button.
-
- Hitting the ESC key will abort immediately and hitting the HOME key will
- move the cursor to the OK button.
-
- The options you select are stored in a file called "guess.cfg" which is
- used each time the game is started up. Thus each time you play Second
- Guess will start with the exact same options you were using the last time
- you played.
-
- Master Setup Options:
-
- Sound On/Off: This option enables or disables sound effects during the
- game.
-
- Flip Time: This option lets you set the length of time that a pair of tiles
- remains displayed after you've selected them. Select the + symbol to
- increase the display time or the - symbol to decrease the time. The
- colored bar indicates the current time which can be varied from about 0 to
- 3 seconds.
-
- Board Size: Three board sizes are available to vary the difficulty of the
- game. The small board consists of only 16 tiles and is suitable even for
- small children. The medium size uses 36 tiles and the large size uses 72
- tiles.
-
- Number Each Tile: This option works with the Board Size option to select
- the game difficulty. You can choose to have either two or four of each
- tile. With four of each tile there are several ways of finding matching
- pairs which makes playing easier even with the larger board sizes.
-
- Tiles Stay/Tiles Hide: This option selects what happens after a match has
- been made. You can choose to have the tiles disappear after a match or
- remain on the board displayed face up.
-
- Number of Players: You can select 1, 2, 3, or 4 players or 1 player versus
- computer. If you select 1 player versus computer you also can select how
- good a player the computer is. Computer skill is set by what percentage of
- tiles the computer remembers after they've once been turned over.
-
- Scoring: These options control whether time or points is favored in
- scoring the game and are used both for single and multiple player games.
- If "One Move Per Player" is selected each player gets one turn whether or
- not they make a match; this option favors speed in deciding a winner. If
- "Player Moves Until No Match" is selected a player's turn continues until
- he selects two tiles that are not a pair; this option favors points in
- deciding a winner.
-
- If "Player Moves Until No Match" is selected two additional scoring
- options are available. You can select either "1 Point Per Match" or "2
- Points for 2nd Match". Choosing the latter allows for higher scores by
- rewarding players who can make a series of matches on a single turn. This
- option gives one point for the first match then two points for each
- additional match made on the same turn.
-
- Wild Cards: Turning this option on will include two wild cards on the
- playing board. Each wild card matches any other card (including the other
- wild card). When using this option you will usually end up with unplayable
- tiles at the end of the game.
-
- Bad Cards: Turning this option on will include two "lose turn" cards on
- the playing board. When one of these is selected that player's turn ends
- immediately. Wild cards do not match lose turn cards.
-
- COMMAND LINE OPTIONS
-
- The game options you want are usually chosen using the Master Setup menu
- and are reloaded each time you play from the "guess.cfg" configuration
- file. Most people will never need to use command line options. If you are
- not familiar with them you should avoid them and use the game's setup
- menus. If you want to you can override the last setup selections using
- command line options as follows:
-
- -2 use two of each tile
- -4 use four of each tile
- -b1 small (16 tile) board
- -b2 medium (36 tile) board
- -b3 large (72 tile) board
- -c play against the computer
- -f# tile flip time in 0.3 second increments (replace # with
- a number from 0 through 9)
- -h tiles hide after match
- -l lose turn (bad cards) allowed
- -w wild cards allowed
- -m multiple moves per turn allowed
- -x multiple points used for multiple matches
- -p# number of players (replace # with 1,2,3 or 4)
- -a animated tile removal effects off
- -s sound off
-
- You can also include the name of the tile set you want to use on the
- command line. Here are some examples:
-
- To play using a large board with sound off, use this command line:
-
- guess -b3 -s
-
- Note that the dashes are required and there must be a space between each
- option.
-
- To use the State Flags tile set (flagsusa.tl) and allow wild cards, use
- this command line:
-
- guess flagsusa.tl -w
-
- MENU BAR SELECTIONS
-
- Second Guess has a menu bar at the top of the screen to control all functions
- other than actual game play. Each menu item is described below:
-
- F1 or ALT-H - Help
-
- Several screens of helpful information on playing the game and on game
- options are available. You can move between the screens by clicking on the
- appropriate box: "NEXT" to advance to the next screen, "PREV" to go back a
- screen, and "QUIT" to exit help.
-
- F2 or ALT-I - Info
-
- Some basic information on Second Guess is displayed along with
- registration information and the author's address. Also displays the name
- of the artist who created the tile set currently in use, if known.
-
- F3 or ALT-F - File
-
- This opens up a sub-menu that gives access to files related to Second
- Guess as follows:
-
- New Game: This function ends the current game and starts a new one. You
- can use ALT-N as a shortcut to this function without going through the
- menus.
-
- Load Tiles: This function will load a new set of tiles. It will start by
- displaying all tile sets in the current directory (tile set files always
- end with the suffix .tl). You can move to other directories by using the
- "close" option to move up or by clicking on a directory name to move down.
-
- Load Picture: Normally Second Guess displays a plain black background
- behind the tiles on the playing surface. You can, however, load a 256
- color .PCX picture file as a background. Note, though, that Second Guess
- always uses the color palette required to display the playing tiles so the
- quality of the image displayed depends on how closely its color palette
- matches that used by the current tile set.
-
- Save Game: If you need to quit before finishing a game you can save it
- with this function. Any file name can be used for a saved game but the
- file will always have the suffix ".sav".
-
- Load Game: With this function you can reload any previously saved game.
- All files with a suffix of ".sav" will be displayed to choose from.
-
- View Doc File: With this function you can view the complete Second Guess
- documentation file or any other text file. A window will pop up with all
- files available for viewing. Select the file you want and the viewer will
- display it. You can then move through the file using the arrow keys, Page
- Up and Page Down keys, and the Home and End keys. The left and right mouse
- buttons can also be used to page up and down. Hit F1 for a list of the
- viewer command keys. Hit F2 to print the entire file being viewed. Hit F3
- to print the current page being displayed. When done, hit the ESC key to
- exit the viewer.
-
- Print Order Form: Use this option to print an order form for Second Guess
- and other games by the same author.
-
- F4 or ALT-O - Options
-
- This opens up a sub-menu that gives access to Second Guess playing options
- as follows:
-
- Change Tile Back: Second Guess has a variety of different tile backs
- available. Move the cursor over the back you want and click to select a
- new tile back.
-
- Master Setup: This function opens up the Master Setup menu which is fully
- described in the Game Options section above. You can use ALT-S as a
- shortcut to this function without going through the menus.
-
- View High Scores: High scores are kept for solitaire games only. Choosing
- this function will display the current high scores list. Note that a
- separate list is kept for each variant of solitaire play and only the list
- matching the currently selected playing rules (from the Master Setup menu)
- is shown. To view a different list, first select the playing rules from
- the Master Setup menu.
-
- Clear High Scores: Choosing this function will delete all high score lists
- and erase the file where they are stored. Deleting the file "guess.scr"
- using normal DOS commands has the same effect.
-
- Shell To DOS: You can temporarily leave the game and return to DOS with
- this function. To return to the game, use the DOS command EXIT and the
- game will restart right where you left off. You can use ALT-X as a
- shortcut to this function without going through the menus. If this
- function appears not to work you probably have insufficient free memory.
- This feature is only available if you are not using digitized sound
- effects.
-
- Clear Background: If you have a background picture loaded and decide you'd
- prefer to go back to the plain black background use this function to clear
- the background.
-
- View Tile Set: Use this function to view the complete tile set currently
- in use. The playing board will be erased and all 36 tiles will be shown in
- its place. The name of the artist who drew the tiles will be displayed at
- the top of the screen, if known. Hit any key or click the mouse to return
- to the game. You can use ALT-V as a shortcut to this function without
- going through the menus.
-
- Animation Toggle: Normally when a match is found a special effect is used
- to remove the two tiles. Since this slows down the game a bit you can turn
- the animation off and on with this control.
-
- F10 or ALT-Q - Quit
-
- Choose this menu item to stop playing Second Guess. You'll be asked if you
- really meant to quit in case you chose this function by accident.
-
-
- *****************************************************************************
- * MAKING YOUR OWN TILES *
- *****************************************************************************
-
- If you feel artistic, you can create your own playing tiles for Second
- Guess. An editor utility called Tile Factory is included. To use, run the
- file "factory.exe" and for complete instructions see the file
- "factory.doc".
-
-
- *****************************************************************************
- * INCLUDED FILES *
- *****************************************************************************
-
- The following files are included in Second Guess:
-
- GUESS.EXE Second Guess program
- GUESS.DOC This file
- GUESS.TXT A brief description of Second Guess
- GUESS.HLP Text for online help function
- GUESS.GXL Sound/graphics library
- FACTORY.EXE Tile editing utility
- FACTORY.DOC Tile editor instructions
- FACTORY.HLP Text for Tile Factory online help function
- FACTORY.GXL Tile factory library files
- *.TL Various tile sets
- *.PCX Pictures for use as playing board backgrounds
- SHAREWRE.TXT Information on Shareware
- ORDERFRM.TXT Ready to print registration form
- UKORDER.TXT Registration form for UK residents
- VENDOR.TXT Distribution information for disk vendors, BBSes, etc.
- FILE_ID.DIZ Standard program description for BBS use
-
- You are free to pass this program along to friends, give it to user
- groups, upload to BBSes, etc. with the understanding that anyone who
- continues to use the game is required to register it. All these files MUST
- be included when distributing this program and you may not alter any of
- these files. If you archive the program for distribution through BBSes,
- please use the name GUESS10.ZIP (or .LZH, .PAK, etc. as appropriate).
-
-
- *****************************************************************************
- * ADDITIONAL CREDITS *
- *****************************************************************************
-
- The Second Guess title screen was drawn by Denise Tyler.
-
- Sounds effects were created and recorded by David Pabst.
-
- Tile sets are by a variety of artists as described below. All these sets
- are included with the registered version of the game, but only a sampling
- with the unregistered version in order to save space (and download time
- for BBS users). Additional tile sets are also available separately; please
- see order form (ORDERFRM.TXT file).
-
- GUESS.TL Nels Anderson (Default--playing cards)
-
- FLAGSUSA.TL Nels Anderson (US state flags)
-
- FLAGSEUR.TL Nels Anderson (European country flags)
-
- MEDIEVAL.TL Nels Anderson (medieval times theme)
-
- OLDWEST.TL Tom Boothby (old west theme)
-
- SHIPS.TL Tom Boothby (sailing ships)
-
- BLAZONS.TL George Chisholm (shields with heraldry symbols)
-
- MAHJ1956.TL George Chisholm (Mah Jongg tiles)
-
- ABODES.TL Don Hewitt (houses and other buildings)
-
- AQUAFISH.TL Don Hewitt (aquarium/tropical fish)
-
- ALFYBETA.TL G.D. van Nortwick (fanciful rustic Victorian letters)
-
- SAINTS.TL Charlotte Massey-Crouch (religious theme--saints)
-
-
- *****************************************************************************
- * REGISTRATION *
- *****************************************************************************
-
- Please remember that Second Guess is not free software. As with all
- Shareware you are expected to purchase it after you've given it a
- reasonable trial.
-
- The registration price for Second Guess is $16, which includes a disk with
- the latest version plus additional tile sets and .PCX pictures for
- backgrounds. Please note that all prices are in U.S. dollars.
-
- A "deluxe" version of Second Guess is also available. This includes a
- storage case, printed manual plus the registered version of the game as
- described above. This version is available for $24.
-
- Custom backgrounds are available for $6. Send your photo with cropping
- instructions and it will be returned along with a 256 color .PCX file
- version suitable for use as a Second Guess background image.
-
- Additions Disk #1 is also available. This adds more tile sets and
- background images for use with Second Guess. Additions Disk #1 is
- available for $6.
-
- Please include shipping as follows:
-
- $2 for standard version within North America (U.S., Canada, Mexico)
- $4 for standard version outside North America
- $4 for deluxe version anywhere
-
- Please note that your total shipping cost for your entire order will
- always be either $2 or $4.
-
- If you live in the U.K. you can register through Nildram Software. Please
- print the file UKORDER.TXT for an order form all ready to go or just send
- #12.95 to:
-
- Nildram Software
- 82 Akeman Street
- Tring
- Herts HP23 6AF
-
-
- *****************************************************************************
- * DISCLAIMER OF WARRANTY *
- *****************************************************************************
-
- This software is sold "as is", without any warranty as to performance or
- any other warranties whether expressed or implied. Because of the many
- hardware and software environments into which this program may be used, no
- warranty of fitness for a particular purpose is offered. The user must
- assume the entire risk of using the program. Any liability of the seller
- will be limited exclusively to product replacement or the refund of the
- registration fee.
-
-
- *****************************************************************************
- * ASSOCIATION OF SHAREWARE PROFESSIONALS *
- *****************************************************************************
-
- This software is produced by Nels Anderson who is a member of the
- Association of Shareware Professionals (ASP). ASP wants to make sure that
- the shareware principle works for you. If you are unable to resolve a
- shareware-related problem with an ASP member by contacting the member
- directly, ASP may be able to help.
-
- The ASP Ombudsman can help you resolve a dispute or problem with an ASP
- member, but does not provide technical support for members' products.
- Please write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI 49442,
- USA or send a CompuServe message via email to ASP Ombudsman 70007,3536.
- FAX: 616-788-2765.
-
- _______
- ____|__ | (R)
- --| | |-------------------
- | ____|__ | Association of
- | | |_| Shareware
- |__| o | Professionals
- -----| | |---------------------
- |___|___| MEMBER
-
-
- *****************************************************************************
- * AVAILABLE SOFTWARE *
- *****************************************************************************
-
- Other software which I've either written or contributed to:
-
- MAHJONGG: Solitaire game played with Chinese tiles. Supports VGA,
- EGA and Hercules graphics; mouse optional. See reviews
- in December 1988 "PCWorld" and April 1989 "Compute!".
- Uses the same tile sets as Tile Match.
-
- TMATCH Tile Match is similar to Second Guess, but supports
- standard EGA and VGA graphics instead of SuperVGA. It
- uses the same tile sets as Mah Jongg solitaire.
-
- CIPHER: A word puzzle game involving solving quotations that
- have been encrypted. Runs in EGA or VGA graphics mode
- with or without a mouse, or in text mode.
-
- CIPHWN: Cipher for Windows. All the features of regular
- CIPHER but runs under the Microsoft Windows 3.x
- environment.
-
- EGATREK: Space strategy battle game, using full EGA graphics,
- based on the classic minicomputer game. Winner of
- Public Brand Software's 1988 software contest.
-
- SHOOT: "Shooting Gallery" tests your aim and reflexes in a
- number of different rounds of shooting. Uses MCGA
- graphics mode for 256 colors and and also requires
- a mouse. See review in "PC Magazine" vol. 9 #20.
-
- SUPERFLY: An action game using hi-res EGA/VGA graphics. Chase the
- flies and other insects through twenty different rounds.
- Includes three levels of difficulty, hall of fame, shell
- to DOS, etc. Keyboard/joystick/mouse supported. See
- review in "PC Magazine" vol. 10 #17.
-
- BASSTOUR: (Written by Dick Olsen). Game that simulates a fishing
- tournament, including rod and lure selection. Runs in
- EGA/CGA/MCGA/Hercules graphics modes. Uses many of the
- utilities from MOUSTOOL. Do not order this game from
- me; for more information contact: Richard Olsen, 68
- Hartwell Avenue, Littleton, MA 01460.
-
- BASSMAP: Companion program for BassTour which allows lakes to be
- created or modified. EGA and CGA versions included.
- Requires BassTour or Bass Class.
-
- - - - - -
-
- Second Guess is copyright (c) 1994 by Nels Anderson. All rights reserved.
-